練習 Renshuu

2024–25

A redesign of Renshuu, a Japanese learning platform.

My roleProduct Designer
Timeline2024 to 2025
DeliverablesIA audit, UI redesign, research synthesis
ToolsFigma, FigJam

As an online Japanese learning platform, Renshuu stands out as one of the best resources for language learners, offering comprehensive content from grammar to vocabulary and games. However, its extensive feature set has led to organizational challenges, resulting in a cluttered homepage. Renshuu's outdated design identity creates a confusing user experience, making it difficult for users to understand how the site works. In this project, I aim to streamline Renshuu's interface through a modern, intuitive design system that organizes its extensive features while preserving the platform's educational value.

· · ────── ꒰ঌ·✦·໒꒱ ────── · ·Problem Statement

How can we implement a more scalable system while reducing cognitive load for language learners?· · ────── ꒰ঌ·✦·໒꒱ ────── · ·

Pain Point

Renshuu's wealth of features and content creates an overwhelming homepage.

Solution Impact

A dashboard-centric interface brings all essential information into one place, reducing the need for excessive scrolling.

Pain Point

Navigational menus lack clear organization, making it difficult for novice and experienced users alike to find what they need.

Solution Impact

A consistent grid system and clear progress markers help users quickly identify incomplete tasks and stay motivated.

Pain Point

The absence of visual hierarchy increases cognitive load and disrupts the learning experience.

Solution Impact

Streamlined navigation and improved visual hierarchy minimize confusion, allowing learners to focus on studying rather than searching.

Figure 1. The redesigned dashboard page

Figure 2. A redesigned profile page

Figure 3. A different version of the profile page

Research Process

Figure 4. Here are some artefacts from the design cycle that did not make the final version, but helped me brainstorm different styles that I could develop.

Figure 5. To begin the re-work of the navigation menus, I first organized all of them onto post-it notes. This would allow me to begin brainstorming on how to simplify the navigation experience.

Figure 6. This is the first iteration I had considered for a new navigation bar. I ended up scraping it because I wasn’t completely happy with the structure. Certain links, like the Garden and Games, still felt out of place.

Figure 7. I rearranged the links into a sidebar, combining everything into one and easy navigation system that does not overwhelm the language learning. I also moved some links around, such as the Renshuu Pro link and the FAQ/help forums.

Figure 8. Analysis of problem one

Figure 9. Analysis of problem two

Figure 10. Analysis of problem three

Figure 11. Analysis of problem four

Takeaways

I learned to trust my gut instincts, rely heavily on secondary research when primary research isn't available, and embrace bold, last minute changes that improve the product. I've learned that failure is acceptable, and creating multiple "failed" attempts can be productive—these iterations often contribute valuable elements to the final design.